Poster
ShapeLLM: Universal 3D Object Understanding for Embodied Interaction
Zekun Qi · Runpei Dong · Shaochen Zhang · Haoran Geng · Chunrui Han · Zheng Ge · Li Yi · Kaisheng Ma
# 185
This paper presents ShapeLLM, the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clouds and languages. ShapeLLM is built upon an improved 3D encoder by extending ReCon to ReCon++ that benefits from multi-view image distillation for enhanced geometry understanding. By utilizing ReCon++ as the 3D point cloud input encoder for LLMs, ShapeLLM is trained on constructed instruction-following data and tested on our newly human-curated benchmark, 3D MM-Vet. ReCon++ and ShapeLLM achieve state-of-the-art performance in 3D geometry understanding and languageāunified 3D interaction tasks, such as embodied visual grounding.
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